ABOUT

Passionate about game level and mechanics design, dedicated to creating engaging content for players.
Studied game design at the Shanghai Vancouver Film School for one year, involving design, programming, and other aspects. Participated in multiple collaborative projects, including 2D platformers, 3D parkour games, VR games, and other developments. Mainly responsible for planning and programming functions within the projects.
Unreal
Next-generation 3D game engine focused on high-quality real-time rendering.
Unity
A multifunctional cross-platform game engine with a modular development system.
Framer
No-code website building tool
Photoshop
Professional image processing tool for handling and editing various image materials.
Office
Word - Document Editing Excel - Spreadsheet Processing PowerPoint - Presentation Creation
Notion
Notes and reminders tool
I am passionate about creating fun gaming experiences. If you are interested in my work or would like to know more, please feel free to get in touch!